Seaking

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  1. -Drifblim-
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    dpmfa119Seaking dpmfa119



    Link utili:

    png Scheda di Seaking sull'Ombra Notturna
    png Commenti di Seaking sull'Ombra Notturna
    gif Seaking su Serebii
    png Seaking su Smogon
    png Torna all'indice generale delle schede Pokemon dell'Ombra Notturna



    dpmfa119

    Nuotovelox

    La Pioggia (causato da Pioggiadanza o Piovischio) raddoppia la velocitŕ del Pokčmon. Questo non conta come un'aumento di Statistiche e non č quindi affetto da mosse come Psicamisů o passabile con Staffetta. Se la condizione meteo di Pioggia finisce o cambia, la Velocitŕ del pokčmon torna alla normalitŕ.

    Idrovelo

    Il Pokčmon non puň essere Scottato. Se un Pokčmon Scottato ottiene Idrovelo tramite Baratto, Traccia o Giocodiruole, viene guarito immediatamente

    Parafulmine
    Mondo Dei Sogni

    In una lotta in Doppio, tutti gli attacchi di tipo Elettro, anche quelli usati dal compagno, colpiscono sempre questo pokčmon con 100% di precisione, a prescindere dal bersaglio originale.
    Se un Pokčmon usa la mossa Sonoqui mentre č in campo anche un pokčmon con Parafulmine e viene usata una mossa di tipo Elettro sullla squadra del pokčmon che ha usato Sonoqui, la mossa Sonoqui avrŕ precedenza e attirerŕ l'attacco.
    Parafulmine non agisce sulla mossa Introforza, anche se č di tipo Elettro



    Tipo

    Tier

    :acqua:

    RU



    StatMin-MinMaxMax+
    PS
    80
    -301364-
    Att
    92
    198220283311
    Dif
    65
    149166229251
    Att Sp
    65
    149166229251
    Dif Sp
    80
    176196259284
    Vel
    65
    154172235258



    Nome MovesetStrumentoAbilitŕNatura
    Choice BandBendasceltaNuotovelox / IdroveloDecisa


    MosseEVs
    ~ Cascata
    ~ Megacorno
    ~ Ritorno / Sdoppiatore
    ~ Idropompa / Beccata
    4 Ps / 252 Att / 252 Vel


    Choice Band takes advantage of Seaking’s (considerably) better attacking stat. Waterfall being physical is an improvement, however it came at the expense of losing physical Hidden Power. Megahorn is a nice, unique move on a Water-type that gives it at least a hint of worth. Normal moves complement Water very well for type coverage, and while using recoil moves on a Choice Bander is usually not a good idea, if you’re using Seaking you have already established your lack of rationality, so you might as well go for the extra oomph. Hydro Pump and Peck are both filler moves which you are unlikely to ever use. Hydro Pump can "hurt" Skarmory and the like, while Peck's only use is killing Shedinja.

    Either ability is fine here. Swift Swim lets you take advantage of any lingering turns of Rain Dance, while Water Veil lets you switch into Will-O-Wisp and stops Seaking being crippled when switching into Flamethrower and such, if the secondary effect kicks in.




    Nome MovesetStrumentoAbilitŕNatura
    FlailBaccaliciNuotovelox / IdroveloDecisa


    MosseEVs
    ~ Sostituto / Resistenza
    ~ Agilitŕ / Pioggiadanza
    ~ Flagello
    ~ Cascata
    252 Att / 4 Att Sp / 252 Vel


    Boost your Speed, then use Substitute or Endure to get down to 1 HP. Liechi Berry kicks in, now you can attempt a sweep with a full powered Flail. Waterfall covers Rock-types and Ghosts that wall Flail.

    Altre Opzioni



    Other options include every single Water-type in the game not named Lumineon or Luvdisc. As far as moves go, Seaking learns the usual Water and Ice moves on the special side, along with the odd Psybeam, but it has a horrible Special Attack stat. Choice Scarf can replace Choice Band on that set, but that can be said for almost any Pokémon, and Seaking does not have the raw power to sweep without a boost. If OHKO attacks are allowed, then you can throw in Horn Drill. Aqua Tail provides some extra power over Waterfall, if you don't mind the less than perfect accuracy.

    EVs



    Max Attack and Speed. Seaking has an odd base Speed of 68, and defenses not worth writing home about, so trying to figure out EV spreads to outspeed this or that isn't worth it. After all, you’re using Seaking.

    Considerazioni



    Seaking is a pathetic excuse for a Pokémon who is outclassed by almost every other Water-type in the game. Of course, in Pokémon, there is an inverse correlation between the quality of a Pokémon and the amount of satisfaction you get from beating someone with it. Let that be your reason to use Seaking.

    Counters



    Surprisingly, finding a safe switch-in is difficult, as the Choice Band set packs plenty of power in the lower tiers. Shedinja is your best bet, since he is immune to everything barring Peck. Pelipper works quite well as it resists both Waterfall and Megahorn, and has a good Defense stat and Roost to absorb Returns. Grass/Poison-types like Victreebel and Vileplume are also good options thanks to their neutrality to Megahorn.



    Edited by Araluke - 30/10/2011, 17:11
     
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  2. ¬Hitomoshi
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    imageLink ai Commenti su Seakingimage

     
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1 replies since 21/1/2011, 19:45   127 views
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