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Scyther
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Scheda di Scyther sull'Ombra Notturna
Commenti di Scyther sull'Ombra Notturna
Scyther su Serebii
Scyther su Smogon
Torna all'indice generale delle schede Pokemon dell'Ombra NotturnaQuando al pokčmon restano 1/3 o meno dei suoi PS massimi, la potenza delle sue mosse di tipo Coleottero aumenta del 50%
Quando il Pokčmon usa un attacco con potenza 60 o inferiore, il danno viene incrementato del 50%. Tecnico si attiva solamente in base alla potenza della mossa, senza contare STAB o altri effetti che ne modificano la potenza
Se una mossa ha potenza variabile e quando viene usata ha potenza 60 o meno (Slavina, Vendetta, Introforza, Contropiede, Dononaturale, Rivincita e Inseguimento), viene anch'essa potanziata del 50%Cuordeciso
Mondo Dei SogniQuando il pokčmon tentenna, la sua Velocitŕ aumenta di un livello
Tipo
Tier
RU
Stat Min- Min Max Max+ PS 70- 281 344 - Att 110230 256 319 350 Dif 80176 196 259 284 Att Sp 55131 146 209 229 Dif Sp 80176 196 259 284 Vel 105221 246 309 339 Nome Moveset Strumento Abilitŕ Natura Bulky Swords Dance Eviolite Technician Jolly Mosse EVs ~ Swords Dance
~ Roost
~ Aerial Ace
~ Baton Pass / Brick Break216 Ps / 40 Att / 252 Vel
While most sweeping sets attempt to boost a maximized attack to astronomical levels, with the goal of overpowering opponents after one turn of setup, this set plays a bit differently. The objective here is to attain multiple boosts. Eviolite, along with the HP investment, makes Scyther quite hard to bring down, allowing it to use Swords Dance multiple times, after which it can use Roost to recover health. Another approach is to bring Scyther into something nonthreatening and set up. Roost, unlike the case for other Flying-types with access to the move, is hardly disadvantageous for Scyther. Grounding the mantis adds no new weaknesses, instead removing Ice- and Electric-type weaknesses, as well as lessening the Rock-type weakness. Aerial Ace is the primary attack, as STAB and Technician boost its Base Power to 135. Baton Pass fills the last slot, as with Scyther's bulk, it can effectively hand off boosts to its teammates. Rhyperior is a great choice in this regard, having perfect synergy save a common Ice-type weakness.Nome Moveset Strumento Abilitŕ Natura Swords Dance Sweeper Life Orb Technician Jolly Mosse EVs ~ Swords Dance
~ Aerial Ace
~ Brick Break
~ Bug Bite / Quick Attack252 Att / 4 Dif / 252 Vel
This is a classic set—Scyther is still a great sweeper, even without bulk, and is quite powerful when equipped with a Life Orb. The EV spread allows Scyther to hit quickly and powerfully by maximizing Speed and Attack. Jolly works well with Swords Dance, boasting 339 Speed and 319 Attack (which hits 638 after a Swords Dance) and allowing Scyther to hit extremely hard. Aerial Ace is the main attack and is a reliable STAB move, while Brick Break provides good coverage to hit Steel-types that resist Aerial Ace such as Registeel. Bug Bite provides another powerful STAB attack, hitting opponents such as Rotom-C harder than Aerial Ace would.Nome Moveset Strumento Abilitŕ Natura Choice Attacker Choice Band / Choice Scarf Technician Jolly Mosse EVs ~ U-turn
~ Aerial Ace
~ Brick Break / Pursuit
~ Quick Attack252 Att / 4 Dif / 252 Vel
As a utility Pokemon or late-game sweeper, Scyther is viable with a choice item. A Choice Band makes it hit extremely hard off the bat, while a Choice Scarf allows Scyther to pick off weakened foes. U-turn is a fantastic scouting move, providing a reliable STAB attack with the ability to switch out and hits Celebi and Slowbro hard. Aerial Ace provides another solid STAB attack and is boosted by Technician, while Brick Break hits Steel- and Rock-types that resist Aerial Ace. Quick Attack is selected for priority, which can be crucial to stopping an opposing sweeper or taking out a weakened foe. Pursuit can be used over Brick Break to hit Pokemon attempting to switch out for heavy damage, but the loss of coverage on Steel-types will be troubling.Altre Opzioni
Scyther has many viable options to choose from, but they are usually outclassed. Pursuit can be used in tandem with Brick Break for almost perfect coverage, but this is not recommended, as Scyther does not like losing out on a STAB attack. Night Slash might have more power than Pursuit, but Pursuit is preferred for its ability to punish switches. Technician-boosted Double Hit can break through Focus Sash, Sturdy, and Substitute, but it lacks coverage and priority, making it very situational. Agility can be used to boost Scyther's already stellar Speed, but Scyther prefers the Attack boost granted by Swords Dance. Using Agility and Swords Dance together requires too much setup time, and makes Scyther's four move slot syndrome even worse. A set utilizing Focus Sash, Reversal, and Swords Dance is quite powerful; however, with the abundance of weather, Stealth Rock, and priority, it is not such a good idea. An Adamant nature can be used to boost Scyther's Attack, but it prefers Jolly due to the demand of Speed this generation.Checks & Counters
With a 4x Rock weakness, Scyther will inevitably fall if Stealth Rock floating in the fray. That said, Rock-type moves in general usually KO Scyther in one hit. Locking Scyther into Swords Dance through Encore or Trick can easily shut it down, but be careful of giving the Swords Dance sweeper variety a Choice Scarf—it can then perform like the Choice set.
For specific Pokemon, Cofagrigus has amazing physical bulk, access to Will-O-Wisp, and the ability Mummy, all of which can shut down Scyther. Rotom, Rotom-S, Zapdos, and even Emolga resist Fighting-, Flying-, and Bug-type moves, and can hit Scyther with STAB Electric-type attacks. Raikou and Jolteon are in this boat as well, and can outrun Scyther. It should be noted that a 252 Speed event Raikou with Aura Sphere is still slower than Jolly Scyther with 252 Speed EVs. Sharpedo is another counter—after using Protect, it is faster than Scyther, thanks to the shark's ability, Speed Boost.
Edited by Araluke - 30/10/2011, 17:07. -
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