Quagsire

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  1. -Drifblim-
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    195-mQuagsire 195-m



    Link utili:

    png Scheda di Quagsire sull'Ombra Notturna
    png Commenti di Quagsire sull'Ombra Notturna
    gif Quagsire su Serebii
    png Quagsire su Smogon
    png Torna all'indice generale delle schede Pokemon dell'Ombra Notturna




    195-m

    Umiditŕ

    Il pokčmon non puň essere colpito da Autodistruzione e da Esplosione.

    Assorbiacqua

    Il pokčmon recuperŕ il 25% dei suoi PS quando č colpito da una mossa di tipo Acqua.

    Imprudenza
    Mondo dei Sogni

    Se il Pokčmon con Imprudenza viene attaccato, al momento del calcolo dei danni viene ignorata ogni modifica di Attacco o Attacco Speciale dell'avversario. Quando invece il Pokčmon con Imprudenza attacca, al momento del calcolo dei danni viene ignorata ogni modifica di Difesa o Difesa Speciale dell'avversario.
    Se un pokčmon con Imprudenza usa la mossa Punizione, le modifiche di statistiche dell'avversario influenzano comunque la potenza della mossa.
    Se un Pokčmon con Imprudenza si colpisce da solo quando č confuso, il danno viene calcolato normalmente, contando ogni modifica di statistiche



    Tipo

    Tier

    :acqua: :terra:

    RU



    StatMin-MinMaxMax+
    PS
    95
    -331394-
    Att
    85
    185206269295
    Dif
    85
    185206269295
    Att Sp
    65
    149166229251
    Dif Sp
    65
    149166229251
    Vel
    35
    95106169185



    Nome MovesetStrumentoAbilitŕNatura
    CurseLeftoversUnawareCareful


    MosseEVs
    ~ Curse
    ~ Recover
    ~ Earthquake
    ~ Waterfall / Stone Edge
    252 Ps / 4 Dif / 252 Dif.Sp


    Quagsire can boost his mediocre Attack as well as his respectable Defense with Curse. There is one main reason to use Curse Quagsire over Gastrodon or Swampert: Unaware. This allows Quagsire to set up Curse in the face of sweepers that can't damage it much, since boosting alongside Quagsire will have no effect. As before, Recover is necessary to keep Quagsire alive for as long as possible. Earthquake is his main damaging move, and attains super effective coverage against Excadrill, Jirachi, Tyranitar, Heatran, Metagross, Magnezone, and others (just watch out for Air Balloon users). His last move should be chosen depending on whether you want another reliable STAB move (Waterfall) or the best coverage possible (Stone Edge).


    Nome MovesetStrumentoAbilitŕNatura
    Specially DefensiveLeftoversUnawareSassy


    MosseEVs
    ~ Scald
    ~ Recover
    ~ Yawn / Toxic
    ~ Earthquake
    252 Ps / 4 Dif / 252 Dif.Sp


    The goal of this set is to counter the potent special sweepers without Grass moves that also plague the metagame, such as Calm Mind Reuniclus, Calm Mind Latios, and Nasty Plot Lucario. Quagsire, while often seen as a physically defensive Pokemon, has enough bulk to pull off a specially defensive set. However, one must not forget that Quagsire's cousin Gastrodon can also pull off the same set with better Special Defense. However, Quagsire has something that Gastrodon doesn't (again): Unaware.

    Scald is great with its high burn chance on this set, capable of potentially crippling most physical and even some mixed and special sweepers. Recover keeps Quagsire alive, and is a must on this set. Assuming the opponent isn't afflicted with a status condition yet, Yawn can either phaze or put the foe to sleep, while Toxic severely manhandles bulky walls such as Jellicent and Cresselia. Earthquake adds some coverage to Scald and is good to take out Nasty Plot Lucario and other fearsome Pokemon that are weak to Ground.


    Nome MovesetStrumentoAbilitŕNatura
    Physically DefensiveLeftoversUnawareRelaxed


    MosseEVs
    ~ Scald
    ~ Recover
    ~ Yawn / Toxic
    ~ Earthquake
    252 Ps / 252 Dif / 4 Dif.Sp


    With Unaware, Quagsire becomes one of the best counters to some of the most dangerous physical sweepers in the OU metagame, such as Cloyster, Excadrill, Scrafty, and Landorus. Scald is a staple on this set, due to its high 30% chance of burning the foe, and with Quagsire's moderately high Defense stat, it will take physical hits easily if the foe is burned. Recover is another great move for reliable recovery, lengthening Quagsire's lifespan. In the third slot, Yawn can force some switches, while Toxic can cripple bulky Pokemon such as Jellicent, while also threatening the special attackers that do not mind being burned. Finally, in the last slot, Earthquake is a good secondary STAB move that adds some coverage.


    Altre Opzioni


    On the Curse set, Quagsire can also invest in his Defense by using a 252 HP / 4 Atk / 252 Def spread with an Impish nature, which allows him to take on physical threats more easily. Quagsire has some interesting options under his belt. Counter works because Quagsire can take a physical hit and then heal off the damage taken with Recover. Safeguard can protect Quagsire and his teammates against random status. While Haze resets all stat changes, it is redundant with Unaware. Mist prevents the foe from lowering one of Quagsire's or the rest of the team's stats, but is very situational. Rest + Sleep Talk is good if you are worried about status. Encore, formerly a good option, got nerfed to last only three turns, and is no longer viable. Stockpile can make Quagsire an unbreakable wall if the opponent lacks a Grass-type move.

    Acid Spray lowers the foe's Special Defense by 2 stages, but should only be used with Water Absorb since Unaware ignores that drop. Quagsire also has Surf, Ice Beam and Earth Power, but with his mediocre 65 Special Attack, the only special move that should really be used is Scald. Ice Punch is great against Dragon and Grass-types, but is illegal with Unaware. Water Absorb is a good ability, but Quagsire is outclassed by Gastrodon at absorbing Water-type moves. Finally, Lum Berry cures Quagsire of harmful status, but the loss of Leftovers is significant.

    Checks & Counters


    Grass-type Pokemon are a thorn in Quagsire's foot, in particular those that have Poison as their secondary type, such as Roserade, Amoonguss and Venusaur who are immune to Toxic. Grass-types like Lilligant, Shaymin, Nasty Plot Shiftry, and Celebi, that don't fear the burn from Scald, are also great counters. Physical Grass-types such as Breloom, Leafeon, Abomasnow and Ferrothorn can smack Quagsire with a powerful Seed Bomb, Leaf Blade, Wood Hammer, or Power Whip respectively, but they can’t switch into Scald due to its high burn rate (Breloom is an exception if it's already poisoned by Toxic Orb). Other Pokemon that often use Grass-type moves also fare well against Quagsire. Haxorus is the only non Grass-type physical sweeper that Quagsire hates because Mold Breaker can bypass Unaware, but it can't switch into Scald. Quagsire will often use status moves more than attacking moves, so if a Pokemon can use Taunt and isn’t weak to Scald or Earthquake, it can be considered as a Quagsire check. Good examples include Whimsicott, Azelf, Tornadus, and Thundurus.



    Edited by Araluke - 30/10/2011, 00:20
     
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  2. -Drifblim-
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1 replies since 21/1/2011, 17:32   520 views
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