Octillery

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  1. -Drifblim-
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    dpmfa224Octillery dpmfa224



    Link utili:

    png Scheda di Octillery sull'Ombra Notturna
    png Commenti di Octillery sull'Ombra Notturna
    gif Octillery su Serebii
    png Octillery su Smogon
    png Torna all'indice generale delle schede Pokemon dell'Ombra Notturna



    dpmfa224

    Ventose

    Questo Pokémon non può essere sostituito dall'utilizzo di Turbine o Boato.

    Cecchino

    L'effetto dei colpi critici sarà quello di triplicare il danno.

    Altalena
    Mondo dei Sogni

    Altalena si attiva alla fine di ogni turno, aumentando una statistica di due livelli e diminuendone un'altra di uno; tra tali statistiche sono incluse anche precisione ed evasione. Altalena non può variare statistiche già diminuite o aumentate di sei livelli.



    Tipo

    Tier

    :acqua:

    RU



    StatMin-MinMaxMax+
    PS
    75
    -291354-
    Att
    105
    221246309339
    Dif
    75
    167186249273
    Att Sp
    105
    221246309339
    Dif Sp
    75
    167186249273
    Vel
    45
    113126189207



    Nome MovesetStrumentoAbilitàNatura
    Staffetta recipienteAssorbisfera / BaccaprugnaVentoseModesta


    MosseEVs
    Surf
    ~ Energipalla
    ~ Geloraggio
    ~ Fuocobomba / Raggioscossa
    252 Att. Spe. / 4 Dif. Spe. / 252 Vel.


    Octillery makes a natural choice for a Baton Pass recipient due to its offensive prowess and Suction Cups ability. The goal of this set is to Baton Pass Octillery the stat boosts it needs in order to sweep. Speed is the number one priority, as Octillery's base 45 Speed will not get the job done on its own. Special Attack boosts are also great, as Octillery will be looking to score OHKOs to avoid relying on its mediocre defenses. With four strong attacks in its arsenal, it hits almost every Pokemon in UU for super effective damage. Fire Blast is recommended, as it 2HKOes Registeel after Stealth Rock damage. Charge Beam is great for boosting Octillery's Special Attack if you can find the opportunity to use it. Life Orb nets Octillery some key KOs against common opponents and thus is the recommended option, but Lum Berry can also come in handy, as sleep or paralysis will end any chances of a sweep.






    Nome MovesetStrumentoAbilitàNatura
    Attaccante DistorzonaAbilcintura / OndaromaCecchinoQuieta


    MosseIVsEVs
    ~ Zampillo
    ~ Surf / Cascata
    ~ Energipalla
    ~ Geloraggio
    0 Vel252 Ps / 252 Att. Sp. / 4 Dif. Sp.


    Octillery's low speed and good offensive stats make it a natural beneficiary of Trick Room. The key to using this set is to get Octillery in for free after using Trick Room and letting it run wild on your opponent's team. Water Spout is the focal point of this set, as it will score a KO for Octillery the vast majority of the time when used at full health. Surf is necessary to supplement Water Spout, although Waterfall is also an option if you fear Chansey. Expert Belt is preferred over Life Orb, as the latter would be shooting yourself in the foot due to the nature of Water Spout. Wave Incense is also an option to boost Water Spout's power against neutral opponents.




    Nome MovesetStrumentoAbilitàNatura
    Scelta SpecialeStolascelta / LentisceltaCecchinoModesta / Timida


    MosseEVs
    ~ Zampillo
    ~ Surf
    ~ Energipalla
    ~ Geloraggio
    252 Att. Sp. / 4 Dif. Sp. / 252 Vel


    The goal of these sets is to hit opponents as hard as possible with varying Speed and power, depending on your choice of items. A Modest nature with Choice Specs maximizes Octillery's power and allows it to outpace most walls in UU, as well. A Timid nature with Choice Scarf, meanwhile, morphs Octillery into an unexpected revenge killer, as it will outspeed all neutral base 100s and maximum Speed base 90s. Water Spout is the key to making both these sets successful, as it will hit extremely hard, even when unboosted. It is also very difficult to switch into, due to its excellent neutral type coverage, so Octillery won't mind being locked into it. Surf is necessary to cover Water Spout when Octillery's HP falls below 63% while Energy Ball and Ice Beam are givens as they provide excellent type coverage.




    Opzioni Team



    Like many Pokemon with terrible Speed and mediocre defenses, the key to using Octillery successfully is to get it in for free in a situation where it can threaten any switch-in. This is especially important for sets that pack Water Spout, as HP and power are directly proportional. Uxie works well on this front, as it can Yawn then U-turn to scout opponents or force something to sleep. Dual screens also help Octillery's cause tremendously, as it can reliably take at least a hit or two under these conditions. Water Spout sets also enjoy the company of Rapid Spinners, as Octillery won't like switching into entry hazards, especially since Choice sets like to hit-and-run.

    Getting rid of bulky Waters is imperative to Octillery's success in many cases, so Octillery's supporting cast should be well-equipped to do this. Using status moves on bulky Waters helps a lot, especially in Milotic's case. Paralysis will make it slower than Octillery, while Toxic can cause it to be 2HKOed by Energy Ball from some Octillery variants. Strong physical attackers typically work well against Octillery's counters and are necessary to take care of Chansey. Venusaur makes an excellent partner, as it fits the bill for a strong physical attacker, wrecks Water-types, and can utilize Sleep Powder to allow Octillery a free switch. It also resists both of Octillery's weaknesses, as is the case with most Grass-types.

    Modifiche Facoltative



    Signal Beam, Flamethrower, and Psychic have yet to be mentioned, as they are largely overshadowed by Ice Beam, which covers many of the Pokemon these attacks are meant to hit. However, these attacks do allow Octillery to hit Psychic-, Steel-, and Fighting-types, respectively, for super effective damage. A Scope Lens set could be in tandem with Sniper to deliver more frequent and powerful critical hits, which are sure to decimate any opponent with the misfortune of encountering one. However, Octillery is a bit too slow and fragile to make this truly worthwhile, and it is better off boosting its power in more reliable ways. Toxic and Thunder Wave also have their merits. Toxic can hurt switch-ins such as Milotic and Ludicolo, while Thunder Wave is an unexpected way to bring opponents down to Octillery's level of Speed.

    Finally, a physical set, likely with a Choice Band attached, could wreak havoc on unsuspecting opponents. Octillery's Attack and Special Attack stats are equal, but special attacks are the focus of most of the sets due to their higher Base Power. However, it does get access to an impressive physical movepool that includes Waterfall, Gunk Shot, Seed Bomb, Bounce, Rock Blast, and Return. In addition to Choice Band, Octillery could also fair well as a physical Baton Pass recipient for the same reasons it makes a great special attacking one.

    Counters



    As expected, Chansey and bulky Waters make the best counters to Octillery. However, due to Octillery's awesome power, they all must be careful when switching in. Chansey must be wary of rare physical moves and switching in at low health, as Water Spout packs quite a punch. Ludicolo is probably the best all-around switch-in, as it can take any of Octillery's attacks, barring Gunk Shot and Signal Beam, for neutral damage and can threaten with a STAB Grass attack. Although rare, Mantine rivals Ludicolo for the best switch-in, with its high Special Defense, convenient typing, and Water Absorb ability, although it must watch out for Charge Beam. Milotic is extremely difficult to 2HKO and can wall Octillery with Recover. Toxicroak, with its Water Absorb ability, also makes a great switch-in, as it is only hit neutrally by Ice Beam on most Octillery sets.

    Baton Pass recipients, however, are typically a different story. Electrode outspeeds even +2 Modest Octillery and OHKOes with Thunderbolt, making it a great check to Baton Pass recipients. Sucker Punch from Pokemon like Absol and Cacturne will pack quite a wallop, as will Mach Punch from TechniTop and ExtremeSpeed from Arcanine. Fortunately, Octillery benefits greatly in this department from its Water-type, as it resists Bullet Punch and Ice Shard. Octillery can still struggle against many of the Pokemon listed in the last paragraph if it has not amassed any Special Attack boosts, although Charge Beam can certainly help.

    Edited by Araluke - 29/10/2011, 15:13
     
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  2. ¬Hitomoshi
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1 replies since 21/1/2011, 12:22   152 views
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