-
-Drifblim-.
User deleted
Milotic
Link utili:
Scheda di Milotic sull'Ombra Notturna
Commenti di Milotic sull'Ombra Notturna
Milotic su Serebii
Milotic su Smogon
Torna all'indice generale delle schede Pokemon dell'Ombra NotturnaSe questo Pokémon subisce un cambiamento di stato, la difesa aumenta.
Incantevole
Mondo dei SogniQuando un Pokémon con Incantevole č attaccato da una mossa che mette in contatto, c'č una probabilitŕ del 30% che l'attaccante, se č di sesso opposto, venga infatuato, rendendolo incapace di attaccare per la maggior parte della lotta.
Tipo
Tier
UU
Stat Min- Min Max Max+ PS 95- 331 394 - Att 60140 156 219 240 Dif 79174 194 257 282 Att Sp 100212 236 299 328 Dif Sp 125257 286 349 383 Vel 80178 198 261 287 Nome Moveset Strumento Abilitŕ Natura Physically Defensive Leftovers Marvel Scale Bold Mosse EVs ~ Scald
~ Recover
~ Ice Beam
~ Dragon Tail / Toxic / Haze252 PS / 252 Dif / 4 Att.Sp
This set takes advantage of Milotic’s access to Recover, which frees up an extra moveslot for both offensive and support moves. The defensive EV spread makes the most of Milotic's mixed wall potential, providing her with solid 394 HP and 280+ defenses. Scald and Ice Beam allow Milotic to exercise her robust 100 base Special Attack. Scald's 30% burn chance means that most physical sweepers must be wary of switching in, lest they be crippled. Ice Beam rounds out Milotic's coverage, notable targets including Salamence, Dragonite, and Haxorus. The 4 offensive EVs guarantee Ice Beam's OHKO on Salamence without any defensive investment.
The choice of support move is at the player’s discretion, each having its own merits; Toxic allows Milotic to make short work of her fellow bulky Water-types and works well with Recover-stalling, whereas Dragon Tail allows Milotic to bounce away setup sweepers and inflict extra damage through entry hazards. It also bypasses Taunt, but unlike Haze, it is liable to miss, albeit rarely, and fails to get rid of opponents behind a Substitute.Nome Moveset Strumento Abilitŕ Natura RestTalk Leftovers Marvel Scale Calm Mosse EVs ~ Rest
~ Sleep Talk
~ Scald
~ Dragon Tail252 PS / 240 Dif / 16 Dif.Sp
The fabled strategy of RestTalking is definitely still viable on Milotic because she is the only Pokemon that receives a defensive reward for using Rest, through Marvel Scale. Scald, again, is the primary STAB because of its chance to enhance Milotic's walling ability. Dragon Tail finally allows Milotic to join the phazing ranks of Gyarados and Swampert, becoming a team player of sorts as it can hamper opposing efforts to setup or spread status. With Sleep Talk, Dragon Tail loses its negative priority, allowing Milotic to phaze slower opponents before they even have a chance to move. Milotic is a solid choice over Gyarados in this niche because of its lack of Stealth Rock weakness, better Special Defense, the boost from Marvel Scale, and lack of an easily exploitable 4x weakness to Electric-Type moves.Altre Opzioni
With Scald disabling physical sweepers, Milotic can try Mirror Coat to nail Special Attackers as well. For this, a spread focusing on Special Defense is recommended as Milotic needs all the investment it can get to survive and reflect the most powerful of special moves. Light Screen, when combined with Scald, can be used to increase Milotic's overall defenses. A Calm nature with 252 HP/200 Def /56 SpD makes a good balance, but Milotic will want to focus most of its EVs on Defense this generation to differentiate itself from Jellicent
Hidden Power Electric and Hidden Power Grass are offensive alternatives to Ice Beam or the support options on the Recover set, but Milotic won't be doing as much damage to its fellow Water-types as it would with Toxic. Hidden Power Fire is another option to deal with Ferrothorn, but doesn't offer many other benefits. A Life Orb set is also a possibility, but difficult to run as although Milotic has great Special Attack, barely better-than-average Speed, a poor offensive movepool and no stat-boosting move leave it to coverage-based tanking at best.
Magic Coat's increased versatility this generation extends to Milotic as well, although more often than not, Milotic is happy to take a status move. Hypnosis was once a staple on Milotic last generation and it remains a viable option with the sleep counter shenanigans of Gen V, although Scald and Toxic are more consistent options.Checks & Counters
For all of its splendor and bulk, Milotic is easily 2HKOed by powerful Grass- and Electric-type moves. Zapdos, Thundurus, Virizion, Breloom, Celebi, Jolteon, and Lilligant can all counter Milotic quite effectively with their STAB moves, but the majority of them won't like being hit by Ice Beam or badly poisoned. Ferrothorn and Whimsicott make Milotic's life hellish as they can sap massive amounts of health through Leech Seed--Ferrothorn is especially troublesome as it can setup entry hazards. However, Scald can be troublesome as Ferrothorn will be unable to kill Milotic with Power Whip if it's burned. The RestTalker can also outrun it and, should Sleep Talk select Dragon Tail, phaze it before it gets a chance to move. If Milotic switches into either Ferrothorn's Thunder Wave or Whimsicott's Stun Spore, killing her will be much harder. Milotic needs Ice Beam to slay dragons and Grass-types, Toxic to overcome bulky Water-types, and Haze to counter Substitute sweepers. Once you figure out its support move, it's relatively simple to counter appropriately. Jellicent might have a chance if it's running Energy Ball or Toxic against the Recover set while Taunt will only work on the Rest-Talk set. Milotic can easily outspeed Jellicent and use Toxic itself while the jellyfish will find it hard to do any damage back. Tentacruel can easily set up on Milotic, but runs the risk of being stalled to death if it is burned. Additionally, if Tentacruel is used to set up Toxic Spikes, one should be careful of a Milotic switch-in nabbing the Marvel Scale boost on the first layer.
Edited by Araluke - 28/10/2011, 17:29. -
¬Hitomoshi.
User deleted
.